VFX Artist (f/m) (on-site only)
Brak informacji o wynagrodzeniu
MidFull-time
#334836·Dodano 6 dni temu·0
Źródło: www.skillshot.plTech Stack / Keywords
UnityJiraHLSL
Firma i stanowisko
Play of Battle S.A. is a studio working on a modern Grand Strategy/RTS title.
Wymagania
- 2+ years of production experience as a VFX artist or similar position
- Ability to create mostly, but not only, realistic VFX
- Keen eye for detail and timing
- Ability to address and give detailed feedback within the team
Preferred qualifications:
- Experience with Unity HDRP pipeline
- Experience with Embergen, Blender/Maya, Photoshop or equivalents
- Knowledge of optimization techniques within VFX, textures, shaders and rendering
- Experience with source control software
- Experience with Jira or similar work management software
- Communicative English level
Nice to have:
- Experience with shaders outside of VFX spectrum
- Experience with lighting scenes
- Animation skills or familiarity with animation systems within Unity
- Familiarity with Cinemachine and Timeline
- Substance Designer or equivalent experience
- Knowledge of writing HLSL shaders
Obowiązki
- Creating new and adjusting existing realtime VFX in Unity using VFX Graph
- Creating all assets needed to portray desired effects, including simulations
- Ownership over shaders used for VFX
- Taking care of visual integrity of all effects within the projects
- Communicating gameplay events and decisions with proper visuals
- Following optimization guidelines
- Creating and implementing Post Process effects
- Cooperating with other Artists, Programmers and Designers to deliver effects in their best shape and form
Inne informacje
This is an on-site position only. Do not apply if looking for remote or hybrid work.
Play of Battle S.A.
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