VFX Artist (f/m) (on-site only)

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MidFull-time
#334836·Dodano 6 dni temu·0
Źródło: www.skillshot.pl
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Tech Stack / Keywords

UnityJiraHLSL

Firma i stanowisko

Play of Battle S.A. is a studio working on a modern Grand Strategy/RTS title.


Wymagania

  • 2+ years of production experience as a VFX artist or similar position
  • Ability to create mostly, but not only, realistic VFX
  • Keen eye for detail and timing
  • Ability to address and give detailed feedback within the team

Preferred qualifications:

  • Experience with Unity HDRP pipeline
  • Experience with Embergen, Blender/Maya, Photoshop or equivalents
  • Knowledge of optimization techniques within VFX, textures, shaders and rendering
  • Experience with source control software
  • Experience with Jira or similar work management software
  • Communicative English level

Nice to have:

  • Experience with shaders outside of VFX spectrum
  • Experience with lighting scenes
  • Animation skills or familiarity with animation systems within Unity
  • Familiarity with Cinemachine and Timeline
  • Substance Designer or equivalent experience
  • Knowledge of writing HLSL shaders

Obowiązki

  • Creating new and adjusting existing realtime VFX in Unity using VFX Graph
  • Creating all assets needed to portray desired effects, including simulations
  • Ownership over shaders used for VFX
  • Taking care of visual integrity of all effects within the projects
  • Communicating gameplay events and decisions with proper visuals
  • Following optimization guidelines
  • Creating and implementing Post Process effects
  • Cooperating with other Artists, Programmers and Designers to deliver effects in their best shape and form

Inne informacje

This is an on-site position only. Do not apply if looking for remote or hybrid work.

Play of Battle S.A.

Play of Battle S.A.

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