#300828•Dodano Invalid Date•4•źródło: Activision
Lead - Quest Designer
Doświadczenie
Senior
Lokalizacja
Warszawa
Tryb pracy
Stacjonarnie
Wymiar
Full-time
Scripting
O ofercie
Elsewhere Entertainment is developing a new intellectual property and is part of Activision, a leading worldwide developer, publisher, and distributor of interactive entertainment and products, known for franchises such as Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero™.
Wymagania
- Proven experience as a professional Game Designer with significant quest design experience and at least one shipped title in a senior or lead capacity
- Demonstrated ability to manage schedules, set priorities, and deliver against defined production timelines
- Experience with technical game design including implementation in tools, game logic, and visual scripting
- Ability to collaborate and thrive as part of a creative team and comfortable with self-critique and accepting outside feedback
- Creativity in problem solving with a mindful approach to putting the team first
- Experience pitching game design concepts clearly and in detail through strong written and verbal skills
- Strong organizational skills and a proven track record of meeting deadlines in a fast-paced environment
- Ability to provide clear, actionable feedback and support team growth and development
- Habit of regularly playing and understanding modern video games and consuming genre films, television, games, or books
Bonus points for:
- Experience leading content design teams on AAA Open World titles
- Major recognition in the field of work
- Having made own game as a side or indie project
- Experience in adjacent fields such as content design, narrative design, environment art, programming
- Experience playing and/or crafting pen and paper, board, or trading card games
Obowiązki
- Supporting a new intellectual property’s foundational lore
- Leading and managing the Quest Design team to meet project objectives, quality standards, and production milestones
- Setting clear goals and performance expectations aligned with the broader project vision
- Collaborating with the quest, narrative, level design teams and other departments to craft a cohesive experience for the game’s locations, characters, content, and plots
- Acting as the primary point of contact for Quest Design within the project, communicating status, risks, and needs to senior leadership
- Collaborating with Quest and Narrative Designers and Engineers to develop pipelines and processes of the Quest Design team
- Designing and implementing functional quests and becoming proficient in using the tools
- Helping express the story vision via exploration, dialogue, gameplay, and activities
- Providing constructive feedback on others’ work
- Acting as a liaison to other departments, conveying the consistent design vision of the project
- Providing regular feedback, coaching, and performance management for quest designers
Inne informacje
The employer encourages applications from women and members of other under-represented groups and is committed to creating a diverse and inclusive environment.