#300828Dodano Invalid Date4źródło: Activision
Activision
Activision

Lead - Quest Designer

Doświadczenie

Senior

Lokalizacja

Warszawa

Tryb pracy

Stacjonarnie

Wymiar

Full-time

Scripting

O ofercie

Elsewhere Entertainment is developing a new intellectual property and is part of Activision, a leading worldwide developer, publisher, and distributor of interactive entertainment and products, known for franchises such as Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero™.

Wymagania

  • Proven experience as a professional Game Designer with significant quest design experience and at least one shipped title in a senior or lead capacity
  • Demonstrated ability to manage schedules, set priorities, and deliver against defined production timelines
  • Experience with technical game design including implementation in tools, game logic, and visual scripting
  • Ability to collaborate and thrive as part of a creative team and comfortable with self-critique and accepting outside feedback
  • Creativity in problem solving with a mindful approach to putting the team first
  • Experience pitching game design concepts clearly and in detail through strong written and verbal skills
  • Strong organizational skills and a proven track record of meeting deadlines in a fast-paced environment
  • Ability to provide clear, actionable feedback and support team growth and development
  • Habit of regularly playing and understanding modern video games and consuming genre films, television, games, or books

Bonus points for:

  • Experience leading content design teams on AAA Open World titles
  • Major recognition in the field of work
  • Having made own game as a side or indie project
  • Experience in adjacent fields such as content design, narrative design, environment art, programming
  • Experience playing and/or crafting pen and paper, board, or trading card games

Obowiązki

  • Supporting a new intellectual property’s foundational lore
  • Leading and managing the Quest Design team to meet project objectives, quality standards, and production milestones
  • Setting clear goals and performance expectations aligned with the broader project vision
  • Collaborating with the quest, narrative, level design teams and other departments to craft a cohesive experience for the game’s locations, characters, content, and plots
  • Acting as the primary point of contact for Quest Design within the project, communicating status, risks, and needs to senior leadership
  • Collaborating with Quest and Narrative Designers and Engineers to develop pipelines and processes of the Quest Design team
  • Designing and implementing functional quests and becoming proficient in using the tools
  • Helping express the story vision via exploration, dialogue, gameplay, and activities
  • Providing constructive feedback on others’ work
  • Acting as a liaison to other departments, conveying the consistent design vision of the project
  • Providing regular feedback, coaching, and performance management for quest designers

Inne informacje

The employer encourages applications from women and members of other under-represented groups and is committed to creating a diverse and inclusive environment.